![]() It's not highly complex higher order logic trying to determine effective strategies. You should create more production buildings to increase your army size with the resources you've already collected." That's highly useful advice to a new RTS player that only requires correlating like 2 data points and making an inference from the combination. Think about even basic things like "Your average unused resources this match was 2000 minerals and your average factory was idle for 13 seconds between unit creation, try to focus on improving output by hotkeying your buildings" vs "Your average unused resources this match was 2000 minerals, your average factory was only idle for 1 second between unit creation. Of course we all know that's never the case and the campaign does little more than help you learn the tech tree, not actually improving your understanding of how to play the game, not offering feedback on ways to improve, etc. "Well we have this varying difficulty AI from the campaign already, just create a few maps and we'll have a skirmish mode" with the intention of campaign being a sufficient tutorial to make skirmish work afterwards. I mean, I like me some campaign too (I only vaguely remember ZH campaign, I mostly skirmished after awhile), I just think skirmish is seen as a meh mode because that's about as much attention as it gets from devs. Not sure how eSports is going to work though when the F2P model means selling the game piece meal so not sure how eSports or competitive skirmish would be viable since the player base will end up very fragmented. Maybe they can make a better go of it by focusing on skirmish and eSports. I hope they will learn some lessons from that RTS that went F2P. It was a horrible grind like you'd find in a bad RPG. Hope it works out better for them than it has for Zynga as of late.Īge of Empires got ruined to be by going F2P. EA continues to turn themselves into a joke, especially with this mad dash into F2P. boxed or download) RTS game with the C&C franchise when Blizzard succeed with Starcraft 2. And now they are failing to make a "traditional" (ie retail. They couldn't make an MMO out of Star Wars (Old Republic) that could compete even a little with WoW and now are scrambling to make it a F2P game. 2K bows out of MLB and EA said they weren't even going to work on a baseball game. They've lost half the NCAA & Madden fan base this gen compared to last because they don't believe in innovation. To me EA has just admitted they are an utter failure, again. EA killed it when they shuttered their RTS teams. So I guess he is all that they could find. The giants that made the RTS genre what it was are no longer around making RTS games. Other great RTS houses either closed (Ensemble) or had their visionary leave (Big Huge Games). The guys that made C&C Generals and LOTR-BFME games left for Zynga and Blizzard. But Generals 2 was the first one, and it was one of the biggest sellers, as well as the fanbase has been asking for it for some time."Įveryone that did RTS's before for EA left them. "We decided to choose Generals as the first set of games we build under the universe, but we'll be expanding after that, like Tiberium and Red Alert as well as some others as well. Caneghem is cagey on which ones will be included, but says "you can basically make a list of the assumed ones that you'd need to be in an e-sports game, and it's definitely part of the plan."Īs for long-term strategy with the series as a whole, Generals 2 is spear-heading the initiative, but EA plans to expand it to the full line-up eventually. ![]() ![]() Instead, the studio is putting the focus on eSports features. A story mode might be added at some later time, but general manager John Van Caneghem says they "haven't announced yet how we're going to do it." PC Gamer reports that the game will ship with competitive and cooperative skirmishes. As a result, it will carry a focus on eSports, and won't ship with a single-player campaign. Command & Conquer Generals 2 from the newly-formed BioWare Victory will be free-to-play as part of EA's foray into that territory.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |